Session 10 – Recuperation

This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains sexual imagery.

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Finally. After a week at the hospital, though only half of it lucid, Jessy is allowed to leave. She listens, not patiently, to her doctor once again rattling off all the things Jessy needs to keep in mind with her injury. No strenuous activity, no alcohol, take pills daily, dress the shoulder wound once every two days, weekly checkups at the hospital. Not even her doctor seems too invested in the conversation, days of having to deal with Jessy enough to dampen the enthusiasm he usually has for his work. Tan, there to pick her up, has brought Jessy new clothes to leave in. The blood and filth-soaked ripped rags she came in with have been disposed of as biohazardous waste.

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Session 9 – Flashback

This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

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A warm summer day, window shutters clattering lightly in the breeze. MTV Cribs is playing on the TV, but Jessica is only half paying attention. She’s sat in her family’s old-looking but comfortable living room, flipping through a magazine her younger sister had brought home last week. It’s not particularly interesting to her, but it’s something to do. Marie, her mother, appears in the corner of her sight. She enters the living room, her glazed eyes slowly moving over all the details of the room, taking it all in with great, but sluggish, interest. Another one of her weird episodes. Jessica tries to get her attention, but she only half-responds with a dragged out nonsense sentence before finally snapping out of it and asking Jessica what she’s reading.

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Jessy’s Story – The Return! Plus recap of Arc 1

Hello, Kultists! Last year on this blog, I presented session recaps of my ongoing Kult campaign titled Jessy’s Story. It got so far as eight sessions in, when I decided that a hiatus was in order to allow my wife and artist some time to move on to other projects and commissions. At long last (read: a bit overdue), Jessy’s Story is finally returning! The preliminary schedule will be to have one session posted every three weeks until the campaign is DONE! There is quite a ways to go, so there is lots of content to look forward to if you enjoy Jessy’s descent into madness (and eventual rise to power). However, I imagine there are those who either haven’t read all the first eight sessions, or have forgotten much of the details. Not to worry – below is a summary containing some of the major characters of the story, and what happened in each session.

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Jessy’s Return

Hello, Kultists! I hope you are enjoying your holiday season. I’m writing a lot, though unfortunately a lot of it is for projects unrelated to this blog. You will see it in due time. On the horizon in the short term is another one-shot recap, and the return to Jessy’s Story. Likely in early spring of next year, the second arc of Jessy’s Story will be posted with some regularity. Each session will still have an illustration by my illustrious wife. I am super excited for this, and hopefully you will be too after checking out the dope art and sneak peak below!

“The cult of Dehu and Mil undresses, spreading out through the large conference hall and helping Tan prepare for the ceremony. Tables are pushed aside, kisses are exchanged, a large black cloth is unfolded below the dark stone throne towering at the far end of the room. All of this is done under Tan’s guidance and watchful eye, directing his flock from the elevated platform the throne sits on and surrounded by truly grotesque, surreal art of a being with two goat heads breaking chains and violently penetrating its lessers.”

Art by my glorious friend Casey Oster

Session 5: Transcendence Denied

This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains rape.

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Tan drives to a nearby hotel and gets Jessy and himself a room with a view overlooking downtown Toronto from a distance. The snow makes it nothing more than a dim outline, bright spots in the sky marking the CN tower. Tan brings from his car a black sports bag, which contains candles and odd trinkets. He begins setting these things out while Jessy has a shower and cleans herself up. When she comes out from the bathroom, the hotel room is illuminated by candles burning on every surface. A half-circle surrounding a circular steel medallion on the side table, a triangle of six tall candles on the desk, and on the shelf above the desk a sizable statuette.

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Session 4: Let Loose, Have Fun

This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains blood, gore, violence and sex.

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Friday morning, Jessy decides that she needs to talk to someone about all that’s happened to her. She doesn’t want to seem crazy to Tan, her friends wouldn’t understand, and she’s already putting so much on Carl. Luckily, she has another option. Jessy has for the past two years been tricking miss Agatha Dupont, a lady in her nineties who suffers from alzheimer’s, that Jessy is her granddaughter. The staff at the elderly care like Jessy, she visits once every month or two. As Agatha can’t remember conversations, Jessy feels safe confiding in her.

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Session 1: The My Gems Party

This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

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Jessy Button enters the large lobby of a nameless skyscraper in downtown Toronto. On the top floor, she knows, a party for influencers and sponsors of the newly launched app My Gems is taking place. On the guest list is Andi, a fine jewelry blogger and socialite that Jessy wants to get into contact with. Jessy herself, however, is not on that guest list.

Sharing the elevator with a few people, all but one get off on the top floor. Where the gray-suited gentleman who stayed behind is headed, none can say. Jessy expertly lies her way past the doorman and My Gems’ marketing specialist Shrey, allowing her into the party. Several large rooms with tables, couches, a TV showing the hockey game make up the scene. A DJ is playing music loud enough to make every conversation a bit strained, and a wide variety of finely dressed men and women get to know each other.

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