This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.
This post contains violence and gore.
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After texting Carl Hunt, her kind sugar daddy, about the break-in, Jessy quickly has to clean herself up and put on clothes that cover her bruises from the night before. He’s going to come over. They’ve never met before, but this is his apartment and he needs to survey the damage. Carl is quick to get comfortable with Jessy once he arrives, hugging her close and petting her head as she explains with some panic in her voice how she has no idea why this has happened, that she was studying at a friend’s place and came home to this.
Carl is worried. The police have not taken what happened to Jessy at the hotel seriously, assuming it a strange scam, and now this. Because nothing was stolen, he feels it may be viewed as a poor attempt at insurance fraud, and he would rather not get involved in that. It may reveal his relationship with Jessy to his family, which is the last thing he needs. Instead, he promises Jessy that he’ll get a private investigator on it, and eventually sort out a place for her to stay. Jessy makes him promise this will all be alright. For the moment, she’ll have to stay with friends. She is given a kiss goodbye when Carl leaves.
Continue reading “Session 6: Sadism”



