Jessy’s Story – The Gallery

When me and my wife started Jessy’s Story, we had a pretty solid idea of what we wanted to do: I write the story, she makes the art. At least one piece per session. Though it was hard, we stuck to it, and now that Jessy’s Story is done I can collect all this art into a huge gallery. It is an awesome feeling. Before we get to the art: a few words from the artist.

Continue reading “Jessy’s Story – The Gallery”

Session 18 – Mancipia

This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains visual nudity.

PreviousNext

All morning, Jessy feels blood trickling from her neck onto her clothes. Nothing there. She hurriedly packs all her most expensive things into two duffel bags and dumps the blood-stained tarps from upstairs in the garbage bins out front. It’s a dark day out, thick gray clouds covering the sky and making noon seem like twilight. The Mississauga and Toronto city centers are barely visible, just muddy shapes in the distance. Jessy calls an Uber to get to Tan’s place, watching empty stretches of highway and sad apartment buildings where people stand by their windows, staring out at the streets with empty eyes. Jessy has never seen Toronto quite like this, so broken and dismal. Color has drained from the prominent graffiti and senseless advertisements, marketing products she’s never heard of. It is a surreal experience, made worse by the only exception to this dullness. Each police car they pass gleams in proud white and black, a vivid display in the otherwise washed out surroundings. They’re not after her right now, she knows that, but their everpresence still discomforts her. At least Tan’s condo welcomes her with warmth and bright decor. She takes a brief moment to soak in it, but with some dismay realizes she has much to do still. Online, she builds her contact network and starts laying out some backup plans. What happens if she needs to flee? Where can she stay? The ritual is in two days. She has so much to do. Jessy spends most of her time agonizing over what is to come. When should she place Sol’s golden coins? What will she do about the last one? How should she attack Sol?

Continue reading “Session 18 – Mancipia”

Jessy’s Story – Recap of Arc 2

Hello again, Kultists. Over the past several years, I’ve shared Jessy’s Story with the internet, and after a long (long) hiatus the time has come to finish this. Whether you’re a returning reader or someone just joining, I want to offer a quick summary of the story so far and some of its principal characters. One week from now, May 5th 2024, Session 15 will go live, and each session will thereafter be posted in three week intervals until the story concludes in August. I hope you will enjoy the ride. All hell is about to break loose.

Continue reading “Jessy’s Story – Recap of Arc 2”

Session 14 – Sol

This is a session recap for a Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains elder abuse.

PreviousNext

The pendulum of the old clock punctuates Jessy’s every step, the ticktocking of its exact machinery guiding the pace of all things in this place. She is guided down a hallway of closed doors, no names, titles or signs of life other than her and the withered receptionist. At the end, a heavy wooden door states with a gold plate: SOL. The door is opened for Jessy by the receptionist’s starved remains, and she is quick to step inside and confront whoever has orchestrated all of this. The man waiting in the room, tall and broad in a checked suit of brown, greets Jessy with a heavy handshake. He has a sturdy figure and small beady eyes. At the far end of the sizable office stands a desk of dark wood, a massive piece of furniture that looks completely immovable. Behind it, just above the exquisite leather chair, hangs a map of Toronto and all its boroughs. Every road, alleyway and tiny walking path is a thin line on the map, lines which continue past the black, narrow frame and out onto the wallpaper. The entirety of the room’s walls swarm with a myriad of lines, an endless city surrounding Canada’s finest metropolis.

Continue reading “Session 14 – Sol”