Session 11 – Transcendence

This is a session recap for my current Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains sex, sexual violence, non-consentual bedroom acts, and gore.

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The text on Jessy’s phone is clear. Carl wants to talk. Specifically, he wants to call her. With little time to prepare, Jessy grabs her headphones and sits down on the balcony in the cold afternoon. She’d rather not be overheard by Tan’s staff for any reason, and she doesn’t know if his camera surveillance also picks up sound. Better not take any chances. Carl and Jessy haven’t been talking, since his wife is apparently close to discovering his relationship with Jessy. Now, though, he is worried. Jessy has to explain to him how she got into the hospital and why she wasn’t registered as a student at the university. It’s all one big sob story, and one big lie. According to herself, she couldn’t keep her grades up and was forced to leave. Carl in turn tells her that he’s bought a place for her to stay, as he promised that he would. It’s up in Brampton, a bit far away, but at least she won’t have to stay with friends. Jessy isn’t nearly as excited about this as he would have expected, telling Carl that she’d rather not be alone right now. She explains it away with her wounds, which she still needs help tending to. Better to just stay with friends for the time being. Thanks anyway.

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Jessy’s Story – The Return! Plus recap of Arc 1

Hello, Kultists! Last year on this blog, I presented session recaps of my ongoing Kult campaign titled Jessy’s Story. It got so far as eight sessions in, when I decided that a hiatus was in order to allow my wife and artist some time to move on to other projects and commissions. At long last (read: a bit overdue), Jessy’s Story is finally returning! The preliminary schedule will be to have one session posted every three weeks until the campaign is DONE! There is quite a ways to go, so there is lots of content to look forward to if you enjoy Jessy’s descent into madness (and eventual rise to power). However, I imagine there are those who either haven’t read all the first eight sessions, or have forgotten much of the details. Not to worry – below is a summary containing some of the major characters of the story, and what happened in each session.

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Session 6: Sadism

This is a session recap for my current Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains violence and gore.

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After texting Carl Hunt, her kind sugar daddy, about the break-in, Jessy quickly has to clean herself up and put on clothes that cover her bruises from the night before. He’s going to come over. They’ve never met before, but this is his apartment and he needs to survey the damage. Carl is quick to get comfortable with Jessy once he arrives, hugging her close and petting her head as she explains with some panic in her voice how she has no idea why this has happened, that she was studying at a friend’s place and came home to this.

Carl is worried. The police have not taken what happened to Jessy at the hotel seriously, assuming it a strange scam, and now this. Because nothing was stolen, he feels it may be viewed as a poor attempt at insurance fraud, and he would rather not get involved in that. It may reveal his relationship with Jessy to his family, which is the last thing he needs. Instead, he promises Jessy that he’ll get a private investigator on it, and eventually sort out a place for her to stay. Jessy makes him promise this will all be alright. For the moment, she’ll have to stay with friends. She is given a kiss goodbye when Carl leaves.

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Session 4: Let Loose, Have Fun

This is a session recap for my current Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains blood, gore, violence and sex.

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Friday morning, Jessy decides that she needs to talk to someone about all that’s happened to her. She doesn’t want to seem crazy to Tan, her friends wouldn’t understand, and she’s already putting so much on Carl. Luckily, she has another option. Jessy has for the past two years been tricking miss Agatha Dupont, a lady in her nineties who suffers from alzheimer’s, that Jessy is her granddaughter. The staff at the elderly care like Jessy, she visits once every month or two. As Agatha can’t remember conversations, Jessy feels safe confiding in her.

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Session 2: A Hotel Stay

This is a session recap for my current Kult: Divinity Lost roleplaying campaign. Jessy Button is played by my wife, who also does the art, and I am the game master.

This post contains abduction.

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Jessy spends a long while cleaning herself off, finding blood under her nails and vicious scratches on her arms. She tosses the mask in the garbage, turning it so she doesn’t have to deal with the enormous goat eyes staring at her. In her heap of new Instagram messages, she finds one of a hand holding a whole bundle of hundred dollar bills. This immediately piques her interest. The person who sent it to her, an empty account with a garbage name, asks immediately about Tan. Where did Jessy go with him? Who was there? A thousand dollars are offered for the information. Jessy tells the person that she’ll tell them next time she sees Tan. After hitting up some of her followers for easy money, selling personal photos to them, she gets ready to head outside.

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